It’s a really detailed introductory mission, but it doesn’t give you any guidance what to do with you charecters beyond that mission. Unfortunately there is no mention of what fame or forutune points do for you. At the end of the mission it details the mission rewards, which include Fame and Fortune points. It’s very well detailed, and fun to play, but it’s not a campaign. The mission section details your raid of a large cargo ship in an attempt to recover a valuable painting, while trying to figure out what happened to the team they sent in before you. The core rules, the monsters, and the mission. Zombies, Wights, and Lesser Vampires are unique and detailed. The monster stats are printed on the same page as their reaction tables. The Layout is noticeabley better than ATZ. Rules were grouped together better and easier to find. It’s a solid and enjoyable game engine, and ATZ and NUTS players will be able to play immediately. I got my hands on ATH last night and couldn’t wait to read through it.ĪTH:O uses the same Chain Reaction 3 core game mechanics that we’ve come to love in ATZ:BDTZ and NUTS 2.0.
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